![]() ![]() You can slowly walk right past them.įalling animations for any enemy, including enemies on the ceiling, are a good time to do a lot of damage. ![]() Lickers have no sight, but they can hear your footsteps. Lickers can’t follow you up stairs, and though some zombies might, they give up quickly and return to their assigned marauding zone. This means you can kill Lickers by peeking out of a door, unloading a machine gun clip, and then hiding back behind the door. No enemies (except for the Nemesis, and sometimes Betas) can go through doors, but they will maintain the damage you dealt if you go through a door to safety. Lead them near the barrel and shoot it to kill them and save ammo. Throughout the game large groups of zombies appear in areas with those telltale red explosive barrels found in all video games. Its recharge time is pretty fast, making it possible to punch a few zombies in a hallway and run. Similarly, Carlos has a punch attack that can knock back and stun enemies. If you pull of a dodge at the same time an enemy attacks, it slows down time for a brief second and gives you more distance from the baddie. Jill has a dodge move that can be used to evade attacks and save ammo. Save at least two high grade gunpowders in your item box because way later in the game, you’ll get a weapon that uses the ammo created from combining two high grade gunpowders. Prioritize this mixture, which gives you shotgun shells. Save 2-3 regular gunpowder items in your lockbox to mix with high grade gunpowder you get later. You might need some extra green herbs to cure parasitic attacks in one section of the game. ![]() The green herb + green herb + green herb recipe is wasteful. There’s an almost even distribution of each. Save all green herbs! You should save them for red herb + green herb recipes, first and foremost. Use the L1 or Left Bumper button to switch between Grenade Launcher rounds in your inventory. You can also hit the same button plus LEFT or RIGHT to quick turn. Use and then the run button to evade large groups, or the Nemesis, in front of you. Press away BACK + B (on Xbox One) or BACK + SQUARE (on PlayStation 4) to perform a quick turnaround. When a zombie is permanently killed, it lets out a sigh or light moan, and sometimes goes through a weak grasping animation. Your combat knife doesn’t break in this game! Use it to slash at downed zombies’ heads to permanently kill them and conserve ammo (a few shots to the knees will bring them down). Resident Evil 3 does a great job of keeping you focused on what’s in front of you only to have a zombie or two sneak up from behind. Give it a slash from your knife or a shot in the head (if you have the ammo to spare) and if it doesn’t move or get up, you’re safe. If you see a dead body that doesn’t reanimate when you walk by it, don’t assume it won’t do so later. Many of the zombies you can avoid you can actually brush right past, as long as they aren't facing you. Many rooms have zombies that just get off the ground as you approach. Zombies won't attack during their "getting up" animations. ![]()
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